TERA should be running smoother? TERA

tera vertical sync

Although I did have another problem after the last update – the Rio track would not load at all or just crash as soon as 3 seconds after the start of the race. Once I managed to slip through the imminent crash, what I found is there were no meshes for the streets of Rio, yet the collision boxes were there. The only way to resolve the issue was to reinstall the game. They really need to implement a file verifying mechanic like there is for Steam games, as you will only need to download the files that are different from the main build. Unless you can release a game that effective, no use of asking the report from users.

How do I enable VSYNC on my computer?

These are all valid points but I’m not sure how universal these issues are. I haven’t experienced any of these not on 525, not on 535, not on 545. Anyway, I agree that shaming NVidia for these issues is still valid even if it only affects some % of people. HDR is not quite there yet so unless you need proper multi-monitor support, there is no reason to use Wayland with NVidia. This heightened technology tends to perform more impressively and consistently than VSync.

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Also as for what else didn’t work, I could not get OBS to work properly on Nvidia and Xorg as well. When on Wayland and enabling the show mouse option I would get 2 cursors, one which stutters (software-based) and one which doesn’t (hardware accelereated). Yes, you can use VSYNC on a laptop as long as your graphics card and monitor support it. However, keep in mind that laptops may have different performance characteristics than desktop computers due to their smaller size and power constraints. Nothing changed with last update still stutter like hell. Everyone is waiting for stutter fix but turn10 is updating fps counter.

  1. NVIDIA’s Adaptive Sync is a smart alternative to VSync that allows you to render frames using the NVIDIA Control Panel software.
  2. Played a 6 lap race on Rio full with 16 cars and not a single stutter!
  3. @alexsandershkIs the attached repro video on X11 or Wayland protocol?
  4. The only time I can get it to drop under 60FPS is on Spa in the rain and 8xMSAA, so I just turn it down to 4xMSAA and it is perfectly playable and looks the same in motion.
  5. Once I managed to slip through the imminent crash, what I found is there were no meshes for the streets of Rio, yet the collision boxes were there.
  6. While enabling VSYNC can make things look smoother and more visually appealing onscreen, it’s not always necessary depending on what you’re doing with your computer.

How does VSYNC work?

If you notice these types of visual anomalies while playing games or watching videos, you may be experiencing screen tearing. Triple Buffering does not improve perfomance except for correcting Vsync refresh. This tells your GPU to synchronize its actions with the display, which forces it to render and send a new frame when the monitor is ready to redraw the screen.

What is Vsync? Should you turn it on or off?

  1. If you can’t find it, perform a web search for the name of the game and “view FPS” to see more information about a specific game.
  2. Nothing changed with last update still stutter like hell.
  3. This tells your GPU to synchronize its actions with the display, which forces it to render and send a new frame when the monitor is ready to redraw the screen.
  4. If supported by the graphics controller,turning off Vsynceliminates this delay and provides the highest frame rate.
  5. For games, this option is enabled or disabled via the game settings or configuration menu under graphics settings.
  6. Set things back to normal and got back to 60FPS lock with a stutter or hitch every 4-5 seconds.

I noticed the stutter a lot on this week’s Sebring challenge and on a free run of Rio. Very off-putting since my game runs at a very high framerate. One thing I would like to mention is that the game only seems to really use 2 cores. Just launch the GeForce Experience application from your Start menu and you’ll see a list of game you have installed. Select a game and click the “Optimize” button to automatically use NVIDIA’s recommended settings for that game based on your system’s hardware. To find them, open the game’s Options menu and look for a category like “Graphics” or “Video.” You can tweak individual settings or just use presets.

If any anybody reading this messages from devoloper team I’am saying again FIRST OF ALL SOLVE THAT STUTTER ISSUE. I sure hope they can iron this stuff out before FM6A and FH3 officially release for PC, or T10 are in for the wrath of the PCMR. Everything is great all tera vertical sync settings are optimized, but still having a heavy game play with some bad delay. In Apex I tried to swich v-sync from “disabled” to “tripple-buffered”; that helped but the input lag is enormous so that is not a solution.

tera vertical sync

Maybe accidental updates will happen with dnf update command, so finding a way to lock this version for now is probably the preferred way to go. Kekw, super glad that I then bought an 6600XT, I was actually able to update my system and ready for Fedora 39. Follow along with the video below to see how to install our site as a web app on your home screen. While every effort has been made to ensure accuracy, this glossary is provided for reference purposes only and may contain errors or inaccuracies.

These displays can handle up to 120 frames per second and the result is a much smoother gameplay. It also handles lower V-sync caps such as 30 FPS and 60 FPS, since they are multiples of 120 FPS. While enabling VSYNC can make things look smoother and more visually appealing onscreen, it’s not always necessary depending on what you’re doing with your computer. Screen tearing typically looks like horizontal lines or artifacts that appear onscreen when different parts of the screen display different frames at the same time.

Is VSync better on or off?

vSync should always be on unless you have a weak graphics card and vSync results in far too low fps (vSync hurts your FPS even more than simply capping it at your refresh rate as your GPU actually has to work a bit harder and wait to display frames.

« Fast sync » is a newer form of synchronization technology that Nvidia introduced with its Pascal line of graphics cards. It works by allowing your graphics card to render frames faster than your monitor’s refresh rate, but only displaying the most recent complete frame at any given moment. This can result in lower input lag than regular VSYNC while still preventing screen tearing. So I tried out all of the affinity and thread changing stuff first and then did a few races. It only made things worse, with even more frequent stuttering and lower frame rates. Set things back to normal and got back to 60FPS lock with a stutter or hitch every 4-5 seconds.

If you’re playing games or watching videos on your computer, VSYNC can make them look smoother and more visually appealing. It also reduces input lag, which is the delay between when you move your mouse or press a key and when the action appears onscreen. Yes, you can use VSYNC with a TV as long as it has a compatible input and supports the resolution and refresh rate of your computer. However, keep in mind that TVs may have different performance characteristics than computer monitors due to their larger size and built-in image processing technology. Just guessing, I would assume that you turned stuff down from being all maxed out and maybe that helps the stutters and skips? I’ve already had CRU setup and helping for years now, as well as MSIAB and RTSS capping all games at 60FPS.

Why turn VSync off?

So, should you turn VSync on or off? If you're seeing a lot of screen tearing and you want it to stop, then you should turn VSync on. If you're experiencing severe input lag or dropped frames with VSync enabled, then you should turn it off. But in most instances, VSync shouldn't present any problems.